Intergration with custom physics engine

Questions & AnswersCategory: ProgramingIntergration with custom physics engine
miccode asked 4 years ago

Hi , we want to integrate uterrain with bullet physics, we want to generate LOD 0 mesh for use as collision mesh.
And we want to generate at multiple location, use case being a authoritative server with multiple player or a single player game some AI agent far from the player, can you give us some pointer to which class and method to use for manual generation?