I am considering purchasing this but have a couple of questions.
1. Is there an event you can use to call a function once the terrain has been created? For example, I would like to spawn a player, or maybe enemies, etc. Is this possible?
2. Is it possible to have one terrain exist in the inspector so you can manually position objects on it, but have the surrounding areas dynamically generated?
3. In the demos I see that the grass view distance isn’t very far – can this be changed?
Pre-Sale: Terrain Events, Modifying terrain in inspector, Grass Distance